I attended Rochester Institute of Technology for 3D Digital Design. There I studied fundamental design theory and how to apply those concepts to 3D focusing on real time rendering for games. Currently I am fortunate enough to work for Sledgehammer Games on the latest Call of Duty title.
Beyond the computer, I also enjoy cycling, climbing, movies, books, sketching and of course games.
Feel free to contact me with any inquires via email. Have a great day!